[CYHO] Cybernetic Horizon Remainder Cards

It’s finally the release day for Cybernetic Horizon which means all the remainder cards have finally been revealed!

Cosmo Brain
DARK Spellcaster Special Summon Effect Monster
LV7 1500/2450
Cannot be Normal Summoned/Set. Must first be Special Summoned (from the hand) by sending 1 non-Effect Monster from your hand or face-up from your side of the field to the GY.
You can only use this card name’s (2) effect once per turn.
(1): This card gains ATK equal to the Level of the monster sent to Special Summon it x 200.
(2): You can Tribute 1 Effect Monster you control; Special Summon 1 Normal Monster from your hand or Deck.

Majindou
DARK Fiend Flip Effect Monster
LV3 0/2000
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position.
(2) FLIP: You can send 1 Fiend monster from your Deck to the GY.

Metaphys Decoy Dragon
LIGHT Wyrm Pendulum Effect Monster
LV2 300/200
Pendulum Scale: 1
Pendulum Effect:
You can only use this card name’s Pendulum Effect once per turn.
(1) When a monster you control is targeted for an attack: You can target 1 “Metaphys” monster you have that is banished or is in your GY; banish this card, and if you do, Special Summon that target in Attack Position.
Monster Effect:
You can only use this card name’s (1) and (2) monster effects once per turn each.
(1) When a monster you control is targeted for an attack: You can target 1 of your “Metaphys” monsters that is banished or is in your GY; banish this card from the field, and if you do, Special Summon that target in Attack Position.
(2) If this card is banished, during the Standby Phase of the next turn: You can Special Summon this banished card.

Gouki Twoplaton (4KMedia: Gouki Double Team)
Earth Warrior / Effect
LV5 1700/0
(1) If this card is sent to the GY as a Link Material for a “Gouki” Link Monster: You can activate this effect; that monster gains 1000 ATK until the end of this turn.
(2) During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 “Gouki” Spell in your GY; shuffle it into the Deck.

High Cupit
LIGHT Fairy Effect Monster
LV1 600/600
You can only use this card name’s (1) and (2) effects once per turn each.
(1): You can send up to 3 cards from the top of your Deck to the GY; this turn, increase this card’s Level by the number of cards sent.
(2): If this card is destroyed by your opponent and sent to the GY: Gain 1500 LP.

Psycho Ace
DARK Psychic Effect Monster
LV2 1000/0
(1) If this card is Tributed in the Monster Zone: You can target 1 card on the field; destroy it.

Yamireishin Oblemirage (Oblemirage the Elemental Lord)
DARK Fiend Special Summon Effect Monster
LV8 2800/2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 DARK monsters in your GY. You can only use this card name’s (1) effect once per turn.
(1) If this card is Special Summoned: You can add 1 monster with 1500 or less ATK from your Deck to your hand.
(2) If this face-up card leaves the field, skip the Battle Phase of your next turn.

Mashouryuu Zirdras / Zirdras, the Magicrystal Dragon
DARK Dragon Effect Monster
LV6 2200/1200
You can only use this card name’s effect once per turn.
(1) If this card is in your hand or GY, if a Spell/Trap Card(s) you control leaves the field by an opponent’s card and is sent to the GY or banished: You can Special Summon this card, then you can Set 1 Spell/Trap Card to your field, from your banished cards or your GY. If this card was Special Summoned this way, banish it if it leaves the field.

Negaeru (Doublecross Frog)
WATER Aqua Effect Monster
LV2 100/2000
Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.
(1): If this card is Normal or Flip Summoned: Change it to Defense Position.
(2): Once per turn, if this card is in face-up Defense Position: You can target 1 monster your opponent controls in a Main Monster Zone; switch control of this card to your opponent in a Monster Zone next to the targeted monster, then, if your opponent has exactly 2 “Doublecross Frog” in their Main Monster Zones, take control of all monsters your opponent controls in the zones between them.

Magazine Drumgon (4Kmedia: Vorticular Drumgon)
DARK Dragon Link Effect Monster
LINK-3 ATK1000
Links: Left, Right, Bottom
Materials: 3 DARK Dragon monsters
You can only use this card name’s (1) effect once per turn.
(1) If this card is Special Summoned: You can draw 1 card.
(2) During the turn you applied this card’s (1) effect, unused Monster Zones this card points to cannot be used.

Myoujou no Jack Knight (Mekk-Knight Morning Star)
LIGHT Machine Link Effect Monster
LINK-2 ATK2000
Links: Bottom Left, Bottom Right
Materials: 2 monsters, including a “Mekk-Knight” monster
You can only use this card name’s (1) effect once per turn.
(1) If this card is Link Summoned: You can discard 1 “Mekk-Knight” monster or 1 “World Legacy” card; add 1 “World Legacy” card from your Deck to your hand.
(2) While this card is in the Monster Zone, “Mekk-Knight” monsters you control cannot be destroyed by battle with monsters in a different column from them, and you take no battle damage from those battles.

Riplodocus
EARTH Dinosaur Link Effect Monster
LINK-2 ATK800
Links: Top, Bottom
Materials: 2 monsters
You can only use this card name’s effect once per turn.
(1) You can activate 1 of these effects:
• Declare 1 Monster Type; face-up monsters this card points to become the declared Type until the end of this turn.
• Declare 1 Monster Attribute; face-up monsters this card points to become the declared Attribute until the end of this turn.

Zero Extra Link
Continuous Spell Card
Activate this card by targeting 1 Link Monster you control that is co-linked with a Link Monster in the Extra Monster Zone.
(1) The target gains 800 ATK for each Link Monster on the field.
(2) If the target is used a material for a Link Monster’s Link Summon: That Link Monster gains ATK equal to the ATK gain of this card’s (1) effect until the end of this turn.
(3) At the end of damage calculation in which that target attacked: Destroy this card.

Reverse of the World
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Ritual Summon 1 “Ruin, Queen of Oblivion” or “Demise, King of Armageddon” from your hand or Deck by Tributing Ritual Monsters from your hand whose combined Levels equal or exceed the monster you Ritual Summon.

Seiibutsu no Seizon (World Legacy Survival)
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Excavate the top 5 cards of your Deck, add 1 excavated “Krawler” monster or “World Legacy” card to your hand, also send the other cards to the GY. If there were no excavated “Krawler” monster or “World Legacy” card, shuffle all the excavated cards in to the Deck. You cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Link Monsters.

Magic Lab
Continuous Spell Card
(1) Each time a face-up “Mythical Beast” Pendulum Monster you control is destroyed by battle or card effect, place 2 Spell Counters on this card.
(2) Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand that you can place a Spell Counter on, whose Level is the same as the number of Spell Counters you removed, from your Deck or that is a Pendulum Monster face-up in your Extra Deck.
(3) If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead.

Cross Breed
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Banish 2 monsters face-up from your field or from your hand, whose original Type and Attribute are the same but with different names; add 1 monster from your Deck to your hand, whose original Type and Attribute are the same as those monsters, but with a different name from either of them.

Yogen Tsuuchou (Seer’s Passbook)
Spell Normal
You can only activate 1 card with this card’s name per turn.
(1) Banish the top 3 cards of your Deck face-down. During your 3rd Standby Phase after activating this card, add the 3 cards banished by this effect to your hand.

Shield Handler
Normal Trap Card
(1) When card or effect that would destroyed a monster on the field is activated: Target 1 Link Monster on each side of the field; negate the effects of the target monster your opponent controls, and if you do, equip this card to the target monster you control. It cannot be destroyed by card effects.

Fukasugita Hakaana (The Deep Grave)
Normal Trap Card
(1) Target 1 monster in either GY; during your next Standby Phase, Special Summon that monster from the GY to your field.

Dealer’s Choice
Normal Trap Card
(1) Both players shuffle their Decks, and if they do, they each draw 1 card, then each player discards 1 card.

Translated by The Organization
Source from Twitter

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