[CHIM] Remainder Cards Revealed!

The remainder cards of Chaos Impact have all been finally revealed, courtesy of the Japanese!

Suppress Collider
DARK Cyberse Normal Monster
LV8 2800/2600
ネットワーク世界の巨悪と戦う熟練の闘士。その鉄鎚に圧縮されたデータは、誰にも復元できない。
(A skilled fighter of the great evils of the Network World. Data compressed by its iron hammer cannot be restored by anyone.)

Dinowrestler Martial Ampelo
EARTH Dinosaur Effect Monster
LV1 600/0
You can only use the (2) effect of this card’s name once per turn.
(1) During Damage Calculation, when another “Dinowrestler” monster you control battles a monster with equal or higher ATK than its own ATK: You can send this card from your hand or field to the GY; Your monster is not destroyed by this battle, also halve any battle damage you would take from this battle.
(2) When an opponent’s monster declares an attack: You can banish this card from your GY; add 1 “Dinowrestler” monster from your Deck to your hand, except “Dinowrestler Martial Ampelo”.

Dinowrestler Valeonyx
EARTH Dinosaur Effect Monster
LV3 1600/0
(1) If only your opponent controls monsters, you can Special Summon this card (from your hand).
(2) If you control a Link 3 or higher “Dinowrestler” monster, face-up monsters you control are unaffected by the activated effects of your opponent’s Link 3 or lower monsters.

Rasenryuu Bulge (Spiral Dragon Bulge)
DARK Dragon Effect Monster
LV8 2500/2500
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is in your hand and you control 2 or more LIGHT or DARK Dragon monsters: You can Special Summon this card from your hand in Defense Position, but banish it when it leaves the field.
(2) During your Main Phase: You can make the Level of all monsters you control become 8 until the end of this turn.

Mugen Kidou Brutal Dozer (Infinitrack Brutal Dozer)
EARTH Machine Effect Monster
LV5 1900/2100
You can only use each effect of this card’s name once per turn.
(1) You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position.
(2) If this card is Special Summoned from your hand: You can Special Summon 1 “Infinitrack” monster from your Deckk in face-up Defense Position, except “Infinitrack Brutal Dozer”, but its effects are negated, and you cannot Special Summon monsters for the rest of the turn, except EARTH Machine monsters.

 

Ryousei no Prometheon / Prometeoron the Burning Astroid
FIRE Machine Effect Monster
LV8 2800/2000
(1) When this attacking card destroys an opponent’s monster in the Main Monster Zone by battle: You can discard 1 card; this card can make 1 more attack in a row, also the zone that monster was in cannot be used until the end of the next turn.

Brynigle
WATER Sea Serpent Effect Monster
LV7 1000/2600
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal/Special Summoned: You can target 1 WATER monster in your GY; this card gains ATK equal to that target’s ATK.
(2) If this card is sent to the GY: You can target 1 WATER monster you control; it gains 1000 ATK until the end of this turn.

Matsuuji Bayoneter / Bayoneter the Magical Scope
DARK Zombie Effect Monster
LV1 500/0
(1) Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each monster your opponent controls.

Mimickuril
DARK Fiend Effect Monster
LV3 0/0
You can only use this card name’s effect once per turn.
(1) During your Main Phase: You can excavate the top card of your Deck, and if it is a monster, Special Summon it, and if you do, place this card on the bottom of the Deck. Otherwise, or if you cannot Special Summon it, place that card on the bottom of the Deck. Place the monster Special Summoned by this effect at the bottom of the Deck at the end of this turn.

Hitori Boushi
Earth Fairy Effect Monster
LV1 100/100
Cannot be Normal or Special Summoned if you control any monsters.
(1) You can Special Summon this card (from your hand) in Attack Position.
(2) If another monster is Summoned to your side of the field: Destroy this card.

Note: This card’s name reads like “Secluded Monk” but sounds like Hitori Bocchi, a term for “Being alone”.

Gorgone no Jugan (Evil Eye of Gorgone)
Equip Spell Card
Equip only to an “Evil Eye” monster. You can only activate a card with this card’s name once per turn. You can only use the (3) effect of this card’s name once per turn.
(1) This card’s name becomes “Evil Eye of Selene” while it is in the Spell/Trap Zone.
(2) If your LP is lower than your opponent’s, the equipped monster gain ATK equal to the difference.
(3) You can banish this card from your GY, then discard 1 “Evil Eye” card; add 1 “Evil Eye” Spell or Trap Card from your Deck to your hand, except “Evil Eye of Gorgone”.

 

Ryoushi Motsure / Spiritual Energy Entanglement
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 face-up monster your opponent controls; banish it until the End Phase.

Old Mind
Spell Normal
You can only activate 1 card with this card’s name per turn.
(1) Reveal 1 random card from your opponent’s hand, then apply 1 of the following.
• Discard both the revealed card and 1 card from your hand that is the same card type (Monster, Spell, or Trap), then add this card from the field to your opponent’s hand, also you draw 1 card.
• You lose 1000 LP

Tachyon Galaxy Spiral
Normal Trap Card
You can only activate a card with this card’s name once per turn. If you control a “Galaxy-Eyes Tachyon Dragon” monster, you can activate this card from your hand.
(1) Target 1 “Galaxy” Dragon monster you control; Until the end of this turn, it cannot be destroyed by battle and is unaffected by other card effects.

Crusher Run
Continuous Trap Card
You can only use each effect of this card’s name once per turn.
(1) If a face-up EARTH Machine monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it.
(2) You can banish this card from your GY; Set 1 “Outrigger Extension” or 1 “Spin Turn” from your Deck or GY.

Soul Levy
Continuous Trap Card
(1) You can only control 1 “Soul Levy”.
(2) Each time your opponent Special Summons a monster(s), send the top 3 cards of your opponent’s Deck to the GY.

Dokanporin/Bangpoline
Continuous Trap Card
Activate by selecting 1 unoccupied Monster Zone.
(1) If an Effect Monster is Special Summoned to the selected Zone: return both the monster in that zone and this card to the hand.

Source from Maxut
Translated by The Organization

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