[POTE-TCG] “Ghoti” World Premieres!

Far, far beyond the stars… beyond the wildest depths of your imagination…

 

POTE-EN000 Ghoti of the Deep Beyond
Level 10 WATER Fish Synchro Effect Monster
ATK ?
DEF 0
Materials: 1+ Fish Tuners + 1+ non-Tuner monsters
The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent’s turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card.

Note: This card (and by extension, the entire theme) derive their names from Ghoti, a re-spelling of Fish meant to show the absurdity of the lingual rules of the English language.

POTE-EN084 Moray of Avarice
Normal Spell Card
Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 “Moray of Avarice” per turn.

POTE-EN086 Paces, Light of the Ghoti
Level 2 WATER Fish Tuner Effect Monster
ATK 0
DEF 0
You can banish this card you control; Special Summon 1 Fish monster from your hand, except “Paces, Light of the Ghoti”. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent’s Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of “Paces, Light of the Ghoti” once per turn.

Note: This card’s name is an Anagram of “Space”.

POTE-EN087 Shif, Fairy of the Ghoti
Level 2 WATER Fish Tuner Effect Monster
ATK 0
DEF 500
You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent’s Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of “Shif, Fairy of the Ghoti” once per turn.

Note: This card’s name is an Anagram of “Fish”.

POTE-EN088 Eanoc, Sentry of the Ghoti
Level 6 WATER Fish Effect Monster
ATK 2100
DEF 0
If this card is Normal or Special Summoned: You can target 1 of your banished Level 4 or lower Fish monsters; Special Summon it in Defense Position, but negate its effects. You can banish 1 Fish monster from your hand or face-up field; add 1 “Ghoti” Trap from your Deck to your hand. You can only use each effect of “Eanoc, Sentry of the Ghotri” once per turn.

Note: This card’s name is an anagram of “Ocean”.

POTE-EN089 Askaan, the Bicorned Ghoti
Level 8 WATER Fish Synchro Effect Monster
ATK 2700
DEF 0
Materials: 1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of “Askaan, the Bicorned Ghoti” once per turn.

Note: This card’s name is an anagram of “Sakana”, the Japanese word for Fish.

POTE-EN090 The Most Distant, Deepest Depths
Field Spell Card
While you control a Fish Synchro monster, this card cannot be destroyed, or banished, by card effects. You can only use each of the following effects of “The Most Distant, Deepest Depths” once per turn. You can banish 1 Fish monster from your hand or GY; add 1 “Ghoti” monster from your Deck to your hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand.

POTE-EN091 Ghoti Chain
Normal Trap Card
Banish 1 face-up Fish monster you control; Special Summon 1 of your “Ghoti” monsters that is banished, or in your hand, Deck or GY, with a different original name from the monster banished to activate this card, but banish it when it leaves the field. You can only activate 1 “Ghoti Chain” per turn.v

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