[SD34] New Cyberse support

New Cyberse cards for the Master Link SD have been announced, where many of the new cards seem to go around gaining extra benefits off using them in a link summon, including a new monster that can be used from your hand as a link material!

Latency
LIGHT Cyberse Effect Monster
LV1 0/0
You can only use each effect of this card’s name once per turn.
(1) If this card is added from your GY to your hand by an effect: You can Special Summon this card from the hand.
(2) If this card Special Summoned by its (1) effect is sent to the GY as a Link Material: You can draw 1 card.

Swap Cleric
EARTH Cyberse Effect Monster
LV2 500/1000
You can only use the effect of this card’s name once per turn.
(1) If this card is sent to the GY as a Link Material: You can have the monster that used this card as a Link Material lose 500 ATK, then, draw 1 card.

Micro Coder
DARK Cyberse Effect Monster
LV1 300/0
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If you would use a Cyberse monster(s) you control as Link Material for the Link Summon of a “Code Talker” monster, you can use this card in your hand as a Link Material.
(2) If this card is sent from the hand or field to the GY as a Link Material for a “Code Talker” monster: You can add 1 “Cynet” Spell/Trap card from your Deck to your hand. If this card was sent from the field, you can add 1 Level 4 Cyberse monster instead.

Code Radiator
WATER Cyberse Effect Monster
LV4 1600/800
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If you would use a Cyberse monster(s) you control as Link Material for the Link Summon of a “Code Talker” monster, you can use this card in your hand as a Link Material.
(2) If this card is sent from the hand or field to the GY as a Link Material for a “Code Talker” monster: You can target 1 face-up monster your opponent controls; that monster’s ATK becomes 0, also its effects are negated. If this card was sent from the field, you can target 2 face-up monsters instead.

Cybnet Optimize / Cynet Optimize
Spell Continuous
You can only use this card name’s (1) effect once per turn.
(1) During your Main Phase, you can: You cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Cyberse monsters, also immediately after this effect resolves, Normal Summon 1 Cyberse monster.
(2) If a “Code Talker” monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.

Cynet Codec
Continuous Spell
You can only activate 1 of this card name’s effect per Chain.
(1): If a “Code Talker” monster is Special Summoned to your side of the field from the Extra Deck: You can target that monster; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck, except Cyberse monsters, for the rest of the turn. You cannot add another monster of the same Attribute from your Deck to your hand with the effect of “Cynet Codec” this turn.

Cybnet Conflict / Cynet Conflict
Counter Trap Card
You can only activate 1 card with this card’s name per turn.
(1) When a monster effect, or a Spell/Trap Card is activated while you control a “Code Talker” monster: Negate that activation, and if you do, banish it, and if you do that, until the end of next turn, your opponent cannot activate a card or effect with the same original name as the card banished by this effect.

Translated by The Organization
Source from YU-GI-OH.jp

One thought on “[SD34] New Cyberse support”

  1. Eli Reid says:

    really hope we get powercode talker in this, same thing with storm cipher

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