[WPP2] Magnet Induction, XYZ Hyper Cannon & the Prismatics confirmed!

All things looking up for the Kaiba fans!

WPP2-JP064 マグネット・インダクション Magnet Induction
Normal Spell
If you control a “Magnet Warrior” monster whose original Level is 4 or lower: Special Summon 1 Level 4 or lower “Magnet Warrior” monster from your Deck with a different name than the cards you control, also for the rest of this turn after this card resolves, “Magnet Warrior” and “Magna Warrior” monsters you control cannot be destroyed by battle or your opponent’s card effects. You can only activate 1 “Magnet Induction” per turn.

WPP2-JP066 X・Y・Zハイパーキャノン XYZ Hyper Cannon
Continuous Trap
You must control “XYZ-Dragon Cannon”, or a Fusion Monster that lists “XYZ-Dragon Cannon” as material, to activate this card’s effect. This card’s effect depends on whose turn it is.
● Your turn: You can target 1 of your banished Union monsters; place it on the bottom of your Deck, and if you do, draw 1 card.
● Your opponent’s turn: You can discard any number of cards, then target the same number of cards your opponent controls; destroy those cards.
You can only use this effect of “XYZ Hyper Cannon” once per turn.

The 4 Prismatic Secret Rare cards in the World Premiere Pack 2021 will be the XYZ fusion monsters!

WPP2-JPS01 XYZ-Dragon Cannon XYZ-ドラゴン・キャノン db

WPP2-JPS02 XY-Dragon Cannon XY-ドラゴン・キャノン db

WPP2-JPS03 XZ-Tank Cannon XZ-キャタピラー・キャノン db

WPP2-JPS04 YZ-Tank Dragon YZ-キャタピラー・ドラゴン db

Source from YU-GI-OH.jp

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